|
Un des constructeurs (le second) de la classe FileStream
a la syntaxe suivante :
public FileStream(string path, FileMode mode);
Ce constructeur prend comme premier
argument le nom du fichier ou son chemin. Le deuxième argument
indique le type d'opération à exécuter sur le fichier. Voici un
exemple :
using System;
using System.IO;
class Exercise
{
static int Main()
{
string NameOfFile = "Persons.spr";
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Create);
return 0;
}
}
|
Étude
pratique : Créer un stream
|
|
- Pour créer un nouveau stream, changez la méthode SaveOrder()
dans le fichier IceScream.cs comme suit :
using System;
using System.IO;
namespace IceCream3
{
. . . No Change
public void SaveOrder()
{
string NameOfFile;
Console.Write("Please enter your initials or the " +
"name we will use to remember your order: ");
NameOfFile = Console.ReadLine();
if( File.Exists(NameOfFile) )
{
char Answer;
Console.WriteLine("The file you entered exists already.");
Console.Write("Do you want to replace it(y/n)?" );
Answer = char.Parse(Console.ReadLine());
FileStream stmIceScream =
new FileStream(NameOfFile, FileMode.Create);
if( Answer == 'y' || Answer == 'Y' )
Console.WriteLine("The former order with the " +
"same name will be replaced");
else if( Answer == 'n' || Answer == 'N' )
{
Console.WriteLine("Please enter a name we will " +
"use to remember this order: ");
NameOfFile = Console.ReadLine();
}
else
Console.WriteLine("Invalid Answer - We will close");
return;
}
else
Console.WriteLine("Great");
}
public void OpenOrder()
{
. . . No Change
}
}
}
|
- sauvegardez le fichier
Une opération de séquençage est typiquement utilisée pour créer un
stream. Une fois que le stream est prêt, vous pouvez en écrire
des données. L'opération d'écriture est exécutée par diverses
classes. Une de ces classes est BinaryWriter.
La classe BinaryWriter peut être utilisée pour écrire des valeurs des types de données primitifs (char, int,
float, double, etc.). Pour utiliser une valeur BinaryWriter, vous pouvez d'abord déclarer sa variable. Pour
ce faire, vous utiliserez un des trois constructeurs des classes. Un
de ses constructeurs (le second) a la syntaxe suivante :
public BinaryWriter(Stream output);
Ce constructeur prend comme argument une valeur Stream,
qui pourrait être une variable de FileStream. Voici un exemple :
using System;
using System.IO;
class Exercise
{
static int Main()
{
string NameOfFile = "Persons.spr";
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Create);
BinaryWriter wrtPersons = new BinaryWriter(fstPersons);
return 0;
}
}
La plupart des classes qui sont utilisées pour
ajouter des valeurs Stream sont équipées d'une méthode appelée Write.
C'est aussi le cas pour la classe BinaryWriter. Cette
méthode prend comme argument la valeur qui doit être écrite au Stream.
La méthode est prise en charge de sorte qu'il y ait une version pour chaque
type de données primitif. Voici un exemple qui ajoute des chaînes de
caractères à un fichier de création récente :
using System;
using System.IO;
class Exercise
{
static int Main()
{
string NameOfFile = "Persons.spr";
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Create);
BinaryWriter wrtPersons = new BinaryWriter(fstPersons);
wrtPersons.Write("James Bloch");
wrtPersons.Write("Catherina Wallace");
wrtPersons.Write("Bruce Lamont");
wrtPersons.Write("Douglas Truth");
return 0;
}
}
Quand vous utilisez un stream, il demande des
ressources du logiciel d'exploitation et les utilise tandis que le
stream est disponible. Quand vous n'utiliserez plus le stream, vous devriez libérer
les ressources et les rendre encore disponibles au logiciel
d'exploitation de sorte que d'autres services puissent les utiliser.
Ceci est fait par la fermeture du stream.
Pour fermer un stream, vous pouvez faire appel à la
méthode Close() de la classe ou des classes que vous utilisée(s). Voici les
exemples :
using System;
using System.IO;
class Exercise
{
static int Main()
{
string NameOfFile = "Persons.spr";
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Create);
BinaryWriter wrtPersons = new BinaryWriter(fstPersons);
wrtPersons.Write("James Bloch");
wrtPersons.Write("Catherina Wallace");
wrtPersons.Write("Bruce Lamont");
wrtPersons.Write("Douglas Truth");
wrtPersons.Close();
fstPersons.Close();
return 0;
}
}
|
Étude
pratique : Inscription dans un stream
|
|
- Pour pouvoir compléter un fichier, changez la méthode SaveOrder
() dans le fichier IceScream.cs comme suit :
using System;
using System.IO;
namespace IceCream3
{
. . . No Change
public void SaveOrder()
{
string strNameOfFile;
Console.Write("Please enter your initials or the name " +
"we will use to remember your order: ");
strNameOfFile = Console.ReadLine();
strNameOfFile = strNameOfFile + ".icr";
// Find out if the user entered a name of a file
// that is already in the machine
if (File.Exists(strNameOfFile))
{
char answer;
FileStream stmIceScream =
new FileStream(strNameOfFile, FileMode.Create);
BinaryWriter bnwIceScream =
new BinaryWriter(stmIceScream);
// If so, find out if the user wants to
// replace the old file
Console.WriteLine("The file you entered exists already.");
Console.Write("Do you want to replace it(y/n)?");
answer = char.Parse(Console.ReadLine());
// If the customer wants to replace it...
if (answer == 'y' || answer == 'Y')
{
// ... do so
Console.WriteLine("The former order with the same " +
"name will be replaced");
Console.WriteLine(
"\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Saving Order: {0}", strNameOfFile);
bnwIceScream.Write(Flavor[ChoiceFlavor - 1]);
bnwIceScream.Write(Container[ChoiceContainer - 1]);
bnwIceScream.Write(Ingredient[ChoiceIngredient - 1]);
bnwIceScream.Write(Scoops);
bnwIceScream.Write(TotalPrice);
}
// If the customer wants to save the new order with
// a different name
else if (answer == 'n' || answer == 'N')
{
// Ask the user to enter a name to remember the order
Console.Write("Please enter a name we will use " +
"to remember this order: ");
strNameOfFile = Console.ReadLine();
strNameOfFile = strNameOfFile + ".icr";
stmIceScream =
new FileStream(strNameOfFile, FileMode.Create);
bnwIceScream = new BinaryWriter(stmIceScream);
Console.WriteLine(
"\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Saving Order: {0}", strNameOfFile);
bnwIceScream.Write(Flavor[ChoiceFlavor - 1]);
bnwIceScream.Write(Container[ChoiceContainer - 1]);
bnwIceScream.Write(Ingredient[ChoiceIngredient - 1]);
bnwIceScream.Write(Scoops);
bnwIceScream.Write(TotalPrice);
}
else
Console.WriteLine("Invalid Answer - We will close");
bnwIceScream.Close();
stmIceScream.Close();
}
else
{
FileStream stmIceScream =
new FileStream(strNameOfFile, FileMode.Create);
BinaryWriter bnwIceScream =
new BinaryWriter(stmIceScream);
Console.WriteLine("\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Saving Order: {0}", strNameOfFile);
bnwIceScream.Write(Flavor[ChoiceFlavor - 1]);
bnwIceScream.Write(Container[ChoiceContainer - 1]);
bnwIceScream.Write(Ingredient[ChoiceIngredient - 1]);
bnwIceScream.Write(Scoops);
bnwIceScream.Write(TotalPrice);
bnwIceScream.Close();
stmIceScream.Close();
}
}
public void OpenOrder()
{
. . . No Change
}
}
}
|
- Exécutez l'application et l'examiner. Voici un exemple :
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Ice Scream Vending Machine
-----------------------------------
What type of flavor do you want?
1 - Vanilla
2 - Cream of Cocoa
3 - Chocolate Chip
4 - Organic Strawberry
5 - Butter Pecan
6 - Cherry Coke
7 - Chocolate Brownies
8 - Caramel Au Lait
9 - Chunky Butter
10 - Chocolate Cookie
Your Choice? 8
-----------------------------------
What type of container do you want?
1 - Cone
2 - Cup
3 - Bowl
Your Choice? 2
-----------------------------------
Do you want an ingredient or not
1 - No Ingredient
2 - Peanuts
3 - M & M
4 - Cookies
Your Choice? 3
-----------------------------------
How many scoops(1, 2, or 3)? 2
-----------------------------------
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Ice Scream Order
-----------------------------------
Flavor: Caramel Au Lait
Container: Cup
Ingredient: M & M
Scoops: 2
Total Price: $3.10
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Do you want us to remember this order the next time
you come to get your ice scream (y/n)? Y
Please enter your initials or the name we will use
to remember your order: LS
=-= Ice Scream Vending Machine =-=
Saving Order: LS.icr
Press any key to continue . . .
|
- Fermer la fenêtre de DOS
Par opposition à l'inscription dans un stream, vous
pouvez vouloir en lire des données existantes. Avant de faire ceci,
vous pouvez d'abord indiquer votre intention à la classe stream
en utilisant l'agent recenseur FileMode. Ceci peut être fait en
utilisant la classe FileStream comme suit :
using System;
using System.IO;
class Exercise
{
static int Main()
{
string NameOfFile = "Persons.spr";
/*
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Create);
BinaryWriter wrtPersons = new BinaryWriter(fstPersons);
wrtPersons.Write("James Bloch");
wrtPersons.Write("Catherina Wallace");
wrtPersons.Write("Bruce Lamont");
wrtPersons.Write("Douglas Truth");
wrtPersons.Close();
fstPersons.Close();
*/
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Open);
return 0;
}
}
Une fois que le stream est prêt, vous pouvez vous
préparer à lire ses données. Pour soutenir ceci, vous pouvez utiliser
la classe BinaryReader. Cette classe fournit deux
constructeurs. Un des constructeurs (le premier) a la syntaxe suivante :
public BinaryReader(Stream input);
Ce constructeur prend comme argument une valeur Stream,
qui pourrait être un objet de FileStream. Après la déclaration
d'une variable FileStream en utilisant ce constructeur, vous
pouvez lire ses données. Pour ce faire, vous pouvez appeler
une méthode appropriée. Cette classe fournit une méthode appropriée
pour chaque type de données primitif.
Après avoir utiliser le stream, vous devriez le fermer
pour reprendre les ressources qu'il utilisait. Ceci est fait en appelant la méthode
Close() .
Voici un exemple d'utilisation des méthodes mentionnées
:
using System;
using System.IO;
class Exercise
{
static int Main()
{
string NameOfFile = "Persons.spr";
/*
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Create);
BinaryWriter wrtPersons = new BinaryWriter(fstPersons);
wrtPersons.Write("James Bloch");
wrtPersons.Write("Catherina Wallace");
wrtPersons.Write("Bruce Lamont");
wrtPersons.Write("Douglas Truth");
wrtPersons.Close();
fstPersons.Close();
*/
FileStream fstPersons = new FileStream(NameOfFile, FileMode.Open);
BinaryReader rdrPersons = new BinaryReader(fstPersons);
string strLine = null;
strLine = rdrPersons.ReadString();
Console.WriteLine(strLine);
strLine = rdrPersons.ReadString();
Console.WriteLine(strLine);
strLine = rdrPersons.ReadString();
Console.WriteLine(strLine);
strLine = rdrPersons.ReadString();
Console.WriteLine(strLine);
rdrPersons.Close();
fstPersons.Close();
return 0;
}
}
|
Étude
pratique : Lecture d'un steram
|
|
- Pour pouvoir rechercher les données à partir d'un fichier existant,
changez le fichier IceCream.cs comme suit :
using System;
using System.IO;
namespace IceCream3
{
delegate void Request();
// This class is used to create and manage an ice scream
// and to process an order
public sealed class IceScream
{
// This is the base price of an ice scream
// Optional values may be added to it
public const decimal BasePrice = 1.55M;
// These arrays are used to build the components
// of various ice screams
// In C#, we can allocate an array's memory in
// the body of the class
private string[] Flavor;
private string[] Container;
private string[] Ingredient;
// Additional factor used to process an ice scream order
private int Scoops;
private decimal TotalPrice;
// Variables that will hold the user's choice
// These are declared "globally" so they can be
// shared among methods
int ChoiceFlavor;
int ChoiceContainer;
int ChoiceIngredient;
// This default constructor is the best place for
// us to initialize the array
public IceScream()
{
Flavor = new string[10];
Flavor[0] = "Vanilla";
Flavor[1] = "Cream of Cocoa";
Flavor[2] = "Chocolate Chip";
Flavor[3] = "Organic Strawberry";
Flavor[4] = "Butter Pecan";
Flavor[5] = "Cherry Coke";
Flavor[6] = "Chocolate Brownies";
Flavor[7] = "Caramel Au Lait";
Flavor[8] = "Chunky Butter";
Flavor[9] = "Chocolate Cookie";
Ingredient = new string[4];
Ingredient[0] = "No Ingredient";
Ingredient[1] = "Peanuts";
Ingredient[2] = "M & M";
Ingredient[3] = "Cookies";
Container = new string[3];
Container[0] = "Cone";
Container[1] = "Cup";
Container[2] = "Bowl";
}
// This method requests a flavor from the user and
// returns the choice
public void ChooseFlavor()
{
// Make sure the user selects a valid number
//that represents a flavor...
do
{
// In case the user types a symbol that
// is not a number
try
{
Console.WriteLine("What type of flavor do you want?");
for (int i = 0; i < Flavor.Length; i++)
Console.WriteLine("{0} - {1}", i + 1, Flavor[i]);
Console.Write("Your Choice? ");
ChoiceFlavor = int.Parse(Console.ReadLine());
}
catch (FormatException) // display an appropriate message
{
Console.WriteLine("You must enter a valid number " +
"and no other character!");
}
// If the user typed an invalid number out of the
// allowed range
// let him or her know and provide another chance
if (ChoiceFlavor < 1 || ChoiceFlavor > Flavor.Length)
Console.WriteLine("Invalid Choice - Try Again!\n");
} while (ChoiceFlavor < 1 || ChoiceFlavor > Flavor.Length);
}
// This method allows the user to select a container
public void ChooseContainer()
{
// Make sure the user selects a valid number that
// represents a container
do
{
// If the user types a symbol that is not a number
try
{
Console.WriteLine("What type of container do you want?");
for (int i = 0; i < Container.Length; i++)
Console.WriteLine("{0} - {1}", i + 1, Container[i]);
Console.Write("Your Choice? ");
ChoiceContainer = int.Parse(Console.ReadLine());
}
catch (FormatException) // display an appropriate message
{
Console.WriteLine("You must enter a valid " +
"number and no other character!");
}
// If the user typed an invalid number out of the
// allowed range
// let him or her know and provide another chance
if ((ChoiceContainer < 1) ||
(ChoiceContainer > Container.Length))
Console.WriteLine("Invalid Choice - Try Again!");
} while ((ChoiceContainer < 1) ||
(ChoiceContainer > Container.Length));
}
public void ChooseIngredient()
{
do
{
try
{
Console.WriteLine("Do you want an ingredient or not");
for (int i = 0; i < Ingredient.Length; i++)
Console.WriteLine("{0} - {1}",
i + 1,
Ingredient[i]);
Console.Write("Your Choice? ");
ChoiceIngredient = int.Parse(Console.ReadLine());
}
catch (FormatException)
{
Console.WriteLine("You must enter a valid " +
"number and no other character!");
}
if ((ChoiceIngredient < 1) ||
(ChoiceIngredient > Ingredient.Length))
Console.WriteLine("Invalid Choice - Try Again!");
} while ((ChoiceIngredient < 1) ||
(ChoiceIngredient > Ingredient.Length));
}
public void SpecifyNumberOfScoops()
{
do
{
try
{
Console.Write("How many scoops(1, 2, or 3)? ");
Scoops = int.Parse(Console.ReadLine());
}
catch (FormatException)
{
Console.WriteLine("You must enter a valid number " +
"and no other character!");
}
if (Scoops < 1 || Scoops > 3)
Console.WriteLine("Invalid Choice - Try Again!");
} while (Scoops < 1 || Scoops > 3);
}
// This method is used to process a customer order
// It uses the values of the above methods
public void ProcessAnOrder()
{
// int ChoiceFlavor;
// int ChoiceContainer;
// int ChoiceIngredient;
decimal PriceIngredient, PriceScoop;
// Let the user know that this is a vending machine
Console.WriteLine("=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=");
Console.WriteLine("Ice Scream Vending Machine");
Console.WriteLine("-----------------------------------");
// Let the user select the components of the ice scream
Request Get = new Request(ChooseFlavor);
Get();
Console.WriteLine("-----------------------------------");
Get = new Request(ChooseContainer);
Get();
Console.WriteLine("-----------------------------------");
Get = new Request(ChooseIngredient);
Get();
Console.WriteLine("-----------------------------------");
Get = new Request(SpecifyNumberOfScoops);
Get();
Console.WriteLine("-----------------------------------");
// If the user selects an ingredient instead of "No Ingredient",
// add $0.50 to the order
if ((ChoiceIngredient == 2) ||
(ChoiceIngredient == 3) ||
(ChoiceIngredient == 4))
PriceIngredient = 0.50M;
else
PriceIngredient = 0.00M;
// Instead of multiplying a number scoops to a value,
// We will use an incremental value depending on
// the number of scoops
if (Scoops == 1)
PriceScoop = 0.65M;
else if (Scoops == 2)
PriceScoop = 1.05M;
else
PriceScoop = 1.55M;
// Calculate the total price of the ice scream
TotalPrice = BasePrice + PriceScoop + PriceIngredient;
// Create the ice scream...
// And display a receipt to the user
DisplayReceipt();
}
// This method is used to display a receipt to the user
public void DisplayReceipt()
{
Console.WriteLine("\n=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=");
Console.WriteLine("Ice Scream Order");
Console.WriteLine("-----------------------------------");
Console.WriteLine("Flavor: {0}",
Flavor[ChoiceFlavor - 1]);
Console.WriteLine("Container: {0}",
Container[ChoiceContainer - 1]);
Console.WriteLine("Ingredient: {0}",
Ingredient[ChoiceIngredient - 1]);
Console.WriteLine("Scoops: {0}", Scoops);
Console.WriteLine("Total Price: {0:C}", TotalPrice);
Console.WriteLine("=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=\n");
}
public void SaveOrder()
{
string strNameOfFile;
Console.Write("Please enter your initials or the name " +
"we will use to remember your order: ");
strNameOfFile = Console.ReadLine();
strNameOfFile = strNameOfFile + ".icr";
// Find out if the user entered a name of a file
// that is already in the machine
if (File.Exists(strNameOfFile))
{
char answer;
FileStream stmIceScream =
new FileStream(strNameOfFile, FileMode.Create);
BinaryWriter bnwIceScream =
new BinaryWriter(stmIceScream);
// If so, find out if the user wants to
// replace the old file
Console.WriteLine("The file you entered exists already.");
Console.Write("Do you want to replace it(y/n)?");
answer = char.Parse(Console.ReadLine());
// If the customer wants to replace it...
if (answer == 'y' || answer == 'Y')
{
// ... do so
Console.WriteLine("The former order with the same " +
"name will be replaced");
Console.WriteLine(
"\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Saving Order: {0}", strNameOfFile);
bnwIceScream.Write(Flavor[ChoiceFlavor - 1]);
bnwIceScream.Write(Container[ChoiceContainer - 1]);
bnwIceScream.Write(Ingredient[ChoiceIngredient - 1]);
bnwIceScream.Write(Scoops);
bnwIceScream.Write(TotalPrice);
}
// If the customer wants to save the new order with
// a different name
else if (answer == 'n' || answer == 'N')
{
// Ask the user to enter a name to remember the order
Console.Write("Please enter a name we will use " +
"to remember this order: ");
strNameOfFile = Console.ReadLine();
strNameOfFile = strNameOfFile + ".icr";
stmIceScream =
new FileStream(strNameOfFile, FileMode.Create);
bnwIceScream = new BinaryWriter(stmIceScream);
Console.WriteLine(
"\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Saving Order: {0}", strNameOfFile);
bnwIceScream.Write(Flavor[ChoiceFlavor - 1]);
bnwIceScream.Write(Container[ChoiceContainer - 1]);
bnwIceScream.Write(Ingredient[ChoiceIngredient - 1]);
bnwIceScream.Write(Scoops);
bnwIceScream.Write(TotalPrice);
}
else
Console.WriteLine("Invalid Answer - We will close");
bnwIceScream.Close();
stmIceScream.Close();
}
else
{
FileStream stmIceScream =
new FileStream(strNameOfFile, FileMode.Create);
BinaryWriter bnwIceScream =
new BinaryWriter(stmIceScream);
Console.WriteLine("\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Saving Order: {0}", strNameOfFile);
bnwIceScream.Write(Flavor[ChoiceFlavor - 1]);
bnwIceScream.Write(Container[ChoiceContainer - 1]);
bnwIceScream.Write(Ingredient[ChoiceIngredient - 1]);
bnwIceScream.Write(Scoops);
bnwIceScream.Write(TotalPrice);
bnwIceScream.Close();
stmIceScream.Close();
}
}
public void OpenOrder()
{
string strNameOfFile;
string SelectedFlavor;
string SelectedContainer;
string SelectedIngredient;
// Ask the user to enter a name of a previously saved order
Console.Write("Please enter the name you previously " +
"gave to remember your order: ");
strNameOfFile = Console.ReadLine();
strNameOfFile = strNameOfFile + ".icr";
FileStream stmIceScream =
new FileStream(strNameOfFile, FileMode.Open);
BinaryReader bnrIceScream =
new BinaryReader(stmIceScream);
// Find out if this order was previously saved in the machine
if (File.Exists(strNameOfFile))
{
// If so, open it
SelectedFlavor = bnrIceScream.ReadString();
SelectedContainer = bnrIceScream.ReadString();
SelectedIngredient = bnrIceScream.ReadString();
Scoops = bnrIceScream.ReadInt32();
TotalPrice = bnrIceScream.ReadDecimal();
// And display it to the user
Console.WriteLine("\n=-= Ice Scream Vending Machine =-=");
Console.WriteLine(" Previous Order: {0}", strNameOfFile);
Console.WriteLine("Flavor: {0}", SelectedFlavor);
Console.WriteLine("Container: {0}", SelectedContainer);
Console.WriteLine("Ingredient: {0}", SelectedIngredient);
Console.WriteLine("Scoops: {0}", Scoops);
Console.WriteLine("Total Price: {0:C}\n", TotalPrice);
bnrIceScream.Close();
stmIceScream.Close();
}
else
Console.WriteLine("The name you entered is not " +
"registered in our previous orders");
}
}
}
|
- Accédez au fichier Program.cs et changez le comme suit :
using System;
namespace IceCream3
{
class Program
{
static int Main(string[] args)
{
char answer = 'n';
IceScream ic = new IceScream();
Request process = new Request(ic.ProcessAnOrder);
Console.Write("Do you want to re-order a previously " +
"saved order(y/n)? ");
answer = char.Parse(Console.ReadLine());
if (answer == 'y' || answer == 'Y')
ic.OpenOrder();
else
{
process();
Console.Write("Do you want us to remember this " +
"order the next time you come to " +
"get your ice scream (y/n)? ");
answer = char.Parse(Console.ReadLine());
if (answer == 'y' || answer == 'Y')
ic.SaveOrder();
else
Console.WriteLine("\nIt was nice serving you." +
"\nCome Again!!!\n");
}
return 0;
}
}
}
|
- Exécutez l'application et l'examiner. Voici un exemple :
Do you want to re-order a previously saved order(y/n)? Y
Please enter the name you previously gave to remember your order: LS
=-= Ice Scream Vending Machine =-=
Previous Order: LS.icr
Flavor: Caramel Au Lait
Container: Cup
Ingredient: M & M
Scoops: 2
Total Price: $3.10
Press any key to continue . . .
|
- Fermez la fenêtre DOS
- Exécutez encore l'application et l'examiner. Voici un exemple :
Do you want to re-order a previously saved order(y/n)? w
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Ice Scream Vending Machine
-----------------------------------
What type of flavor do you want?
1 - Vanilla
2 - Cream of Cocoa
3 - Chocolate Chip
4 - Organic Strawberry
5 - Butter Pecan
6 - Cherry Coke
7 - Chocolate Brownies
8 - Caramel Au Lait
9 - Chunky Butter
10 - Chocolate Cookie
Your Choice? 5
-----------------------------------
What type of container do you want?
1 - Cone
2 - Cup
3 - Bowl
Your Choice? 2
-----------------------------------
Do you want an ingredient or not
1 - No Ingredient
2 - Peanuts
3 - M & M
4 - Cookies
Your Choice? 1
-----------------------------------
How many scoops(1, 2, or 3)? 1
-----------------------------------
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Ice Scream Order
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Flavor: Butter Pecan
Container: Cup
Ingredient: No Ingredient
Scoops: 1
Total Price: $2.20
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Do you want us to remember this order the next time
you come to get your ice scream (y/n)? y
Please enter your initials or the name we will use
to remember your order: DIC
=-= Ice Scream Vending Machine =-=
Saving Order: DIC.icr
Press any key to continue . . .
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Do you want to re-order a previously saved order(y/n)? n
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Ice Scream Vending Machine
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What type of flavor do you want?
1 - Vanilla
2 - Cream of Cocoa
3 - Chocolate Chip
4 - Organic Strawberry
5 - Butter Pecan
6 - Cherry Coke
7 - Chocolate Brownies
8 - Caramel Au Lait
9 - Chunky Butter
10 - Chocolate Cookie
Your Choice? 9
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What type of container do you want?
1 - Cone
2 - Cup
3 - Bowl
Your Choice? 3
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Do you want an ingredient or not
1 - No Ingredient
2 - Peanuts
3 - M & M
4 - Cookies
Your Choice? 4
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How many scoops(1, 2, or 3)? 3
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Ice Scream Order
-----------------------------------
Flavor: Chunky Butter
Container: Bowl
Ingredient: Cookies
Scoops: 3
Total Price: $3.60
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Do you want us to remember this order the next time
you come to get your ice scream (y/n)? Y
Please enter your initials or the name we will use
to remember your order: LS
The file you entered exists already.
Do you want to replace it(y/n)?Y
The former order with the same name will be replaced
=-= Ice Scream Vending Machine =-=
Saving Order: LS.icr
Press any key to continue . . .
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